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Pretia SDK (Unity)

This section will provide How-tos documents to introduce some features of the Pretia SDK.

📄️ AR Lifecycle Management

Sometimes we don't want to run AR sessions all the time with our app, and there might be other scenes that only contains UIs. In this case it is better to deinitialize all AR related subsystems to save power and not have the batteries drained quickly, and only initialize them when the app is using it. This guide will explain about how we can manage the lifecycle of AR sessions. Since Pretia SDK is built on top of Unity's XR subsystems, we will look into how AR Foundation provides lifecyle management first.